Learning Programming Through Games

Tech

Programming is the core of every game and software. From throwing a punch to the villian to recognizing the commands for those actions, programming links every idea and action of the creator and manifests it in the games. Learn how to programme through games with the expert!

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(40% off) ₹4,200

₹1,666

To be scheduled based on demand. Sign up here if you are interested in this course.

Santhosh V Pillai
Schedule: 1.45 hour per day for 8 days
15 Module  |  14 hours

TBD

Level: Beginner

Medium : English and Malayalam

Reach us @(+91) 79942 11666

What you’ll learn

  • Developing logical thinking, computational thinking, problem-solving skills, creative thinking etc. You will become a hardcore problem solver

  • Mastering all the programming concepts

  • Developing algorithmic thinking, the key of all programming languages

  • Learn computer science rather than computer programming (Both are different)

  • Good basic course for learning other languages like C, C#, Python,Java etc.

Who can learn

This course is for everybody. From kids to adults, anyone can learn to code or teach coding. Even seasoned Programmers will benefit from learning scratch programming. Teach your kids to code in Scratch Programming in order to prepare them to start a career or business

 

Industry relevance and need 

Programming is essential for every industry. From matchbox making to rocket industry, all are using programming. 

Skills to be acquired 

Understanding of basic programming concepts.
 

Co-Created by

Maklab Innovations

Curated by 

 

Bloombloom

Course Delivered by

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Santhosh V Pillai

CEO and Co-Founder of Maklab Innovations

Santhosh V Pillai is the CEO and co-founder of Maklab Innovations. An engineer, entrepreneur and educator, working in the field of embedded technology and education since 2011. Passionate about implementing computational thinking and upcoming technologies in the current education scenario. Specialist in computational thinking, Embedded designing, FOSS and IOT. Currently researching on STEM education through gamification concepts.

LinkedIn

Course Curriculum

Module 1
introduction of scratch and familiarisation of blocks.
Module 2
animation(Bat fly and aquarium)(sequencing, continuous looping)
Module 3
Dinosaur and girl(conditional looping)
Module 4
Boat race(conditional selection statement)
Module 5
Spaceship and earth(conditional looping)
Module 6
Ghost buster(boolean operation,functions)
Module 7
Chat boat(string operation+previous concepts)
Module 8
Brain game(conditional looping,boolean operation)
Module 9
Fizzbuzz(Modular operation+previous concepts)
Module 10
Applecatch(Conditional looping,conditional selection,boolean operator)
Module 11
Space war(Conditional looping,boolean operation,functions)
Module 12
Smart toy(Conditional looping,selection statement)
Module 13
Checklist(Function,Data structure)
Module 14
Story of prince(Functions)
Module 15
Spaceship battle(Previous concepts)